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Showing posts from October, 2010

GDC Online

I am starting to see people sit down and play the game for longer, but one of the common complaints is that people are getting lost or getting stuck in dead ends. After getting suggestions that wouldn’t really work (mostly because they would break what I am trying to do with the game), I figured out a solution. I should just teleport them around. This actually solves a lot of problems. Not only does this reduce the number of dead ends, it allows me to move people after they learned one trick of the world and need to be able to apply it to another part of the map.