DICE


At DICE, I was able to meet and make connections with a number of members of the press and some other indie developers. There was one thing I heard over and over: that they liked my game, but the name had to change. They said that the name, “Hazard” doesn’t really fit my game. I agree, but the name has gotten recognition and I am afraid that if I change it I will lose all that.

I was also thinking about something Jonathan Blow and a couple other people said: that I need a GLaDOS in my game. I figured out what they really meant is that I need linear story thread in my game, something to give the player motivation other than solving puzzles. I am putting in a black tile that will be the only other living thing in this world. The player will see this "thing" along their journey, like they are chasing it, getting closer each time, with the end goal of catching it.

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